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sparking joy and collective effervescence
Course
Electronic Prototyping
Project Duration
10 Weeks
Sept'21 - Nov'21
Team Members
Arjun Gupta
Nandika Gupta
Raymond Wong
Amanda Kong
Angelia Gan
Tools Used
Figma
Adobe Illustrator
My Roles
Interaction Lead
& Concept development
Adobe After Effects
Rhinoceros 7
Keyshot 10
problem
solution
vision video
key features
Connection is a core need for people as social beings. Despite being more technologically connected than ever, people in our society are disconnected from one another and increasingly experiencing feelings of languish and loneliness.
Thus, to spark joy and collective effervescence we built a collaborative experience public installation called, Bubblizer! We want to evoke the feeling of joy and play in a group of people by encouraging collaboration in a public space. Our solution intends to bring the element of happiness among strangers where they come in with no expectation but leave with a joyful memory of collaboration and play.
Overview
Key Features










archetype understanding
our process
the issue
problem statement
research
target audience
our scope
design strategy
expected outcomes
sprint 1
the concept
wait !
learnings and observations
sprint 2
final concept
what does it consist of
how did we make it
how did we test it
learnings and observations
public response
vision
final renders




The pandemic made us all feel a certain way. It was a feeling that none of us have experienced before...





Thus, Languishing is when you’re not mentally ill but not mentally healthy either

Despite being more technologically connected than ever, people in our society are disconnected from one another and increasingly experiencing feelings of languish and loneliness.

Coined by sociologist Émile Durkheim

The sense of energy and harmony people feel when they come together in a group around a shared purpose. Pre-Covid, research shows that,
more than 3/4 of people found collective effervescence at least once a week and almost a third experienced it at least once a day.
so we asked,

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We wanted to connect people and foster collective effervescence within and between communities, big or small. There are some serious unmet needs. The social creatures within us crave for a basic need to belong and people are not feeling connected within their own self, let alone their families, communities or societies.


Instead of the general double diamond design strategy, we chose the road of design sprints. This approach gave us flexxibility to pivot and adapt while being focused on the problem space. Moreover, this project was developed on the basis of real life testing through social experiments to reach the proof of concept we inteded.


To evaluate the sprints, we developed our rate of success matrix

The objective of the first sprint is to ideate installation and interaction concepts that spark joy amongst groups of people. In this first sprint, it was also important to test our proof of concept in it’s lowest fidelity and see if our hypothesis and assumptions were accurate. The learnings from this sprint were then built upon and improved in the following sprints.
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To learn about all the nerdy jibber jabber and how we built and tested it click here!










* Conversion as in the percentage of people who interacted with the prototype compared to all people that passed by










Going into sprint 2&3, this became the core principle of our experiment theory.





Using our insights from Sprint 1 we wanted to prototype a concept that is informed by our new design questions. Our goal with this second sprint was to take one step closer to our final concept. We want to get refine a more natural and exciting interaction model, and make headway in having our technical components functional.
This sprint was a technical assessment of our final solution. You can see the ideation and development of this sprint here.

The installation consists of multiple circular light-up platforms surrounding a bubble generator that activates when two or more people stand upon the platforms collaboratively. The intent of this setup is for people to collaborate with each other to achieve a common goal, finding joy.




play leader notices the setup
and decides to hop on!



seeing them the plat follower decides to hop on too!
and as soon as people hop on, the platforms light up and bubble machine dazzles the place











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Curious to know the technical specifications and code? Drop me a text or email!
Research
Concept Development
Final Concept
Final Deliverables

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